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guestronpa2015-09-28 11:18 am
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Here, here, here we go
[You want to know what kind of sleep you had? Quite frankly, it doesn't matter, not when it's interrupted by the sound of a cuckoo clock. When you're awake enough to look over and see what woke you up, you can see a small bear figurine popping in and out o- wait, what? It suddenly occurs to you that this isn't at all where you went to sleep last night.
But...it's nice enough. It's a wooden cabin, and seems to have been decorated with neat matching furniture. Your rather small bed is flanked by the cuckoo clock, and which for the life of you, you can't figure out how to shut off...which doesn't matter much when it stops a few moments later regardless. The time reads 7 AM, which might very well be far too early for your tastes.
When you actually start to look around a bit, you may or may not find one personal object on a nearby dresser, but more importantly, you might eventually notice is a small device somewhere on your person. If you can figure out how to work it, pressing the screen will reveal a profile containing information about yourself, and scrolling down reveals several different ones for strangers. It only serves to raise more and more questions - just what is is going on?
Suddenly, without warning, a screeching sound interrupts the last of whatever peace you might have had, and a voice blares out throughout the entire camp:]
Rise and shine, campers! Please make your way to the Mess Hall by 8 AM sharp!
[There's another screeching sound, and...music begins to play. It's not loud enough to drown out your speaking, but it's annoying, especially when you take into consideration that it doesn't stop playing. Ever. It just keeps repeating. Background music! It seems to be coming from the loudspeaker in the middle of the camp, and does generally get quieter the further you move from in. In addition, you'll find that the music seems to disappear entirely when you enter some buildings - such as the Theater and the previously-mentioned mess hall.
Speaking of which? When you finally exit your cabin, you'll find your feet meeting a cobblestone path - and down this path are more and more cabins. Going beyond the path, you'll find that nearly all the ground in the area is grassy, but luckily, there are a few dirt paths here and there to help you get to where you need to go. If you ignore the oddities, like the giant stone walls that surround the camp or the constantly-burning bonfire? It's almost kind of serene.
The sun is shining, and it's a lovely day for camping. It's time to mix and mingle.]
[ooc: Smash Ronpa is now open! This intro log will function as IC meet and greet. Use it to get to know your fellow classmates, ask questions, and check out your surroundings a bit. Your headmaster will be making his appearance shortly, upupupu~]
But...it's nice enough. It's a wooden cabin, and seems to have been decorated with neat matching furniture. Your rather small bed is flanked by the cuckoo clock, and which for the life of you, you can't figure out how to shut off...which doesn't matter much when it stops a few moments later regardless. The time reads 7 AM, which might very well be far too early for your tastes.
When you actually start to look around a bit, you may or may not find one personal object on a nearby dresser, but more importantly, you might eventually notice is a small device somewhere on your person. If you can figure out how to work it, pressing the screen will reveal a profile containing information about yourself, and scrolling down reveals several different ones for strangers. It only serves to raise more and more questions - just what is is going on?
Suddenly, without warning, a screeching sound interrupts the last of whatever peace you might have had, and a voice blares out throughout the entire camp:]
Rise and shine, campers! Please make your way to the Mess Hall by 8 AM sharp!
[There's another screeching sound, and...music begins to play. It's not loud enough to drown out your speaking, but it's annoying, especially when you take into consideration that it doesn't stop playing. Ever. It just keeps repeating. Background music! It seems to be coming from the loudspeaker in the middle of the camp, and does generally get quieter the further you move from in. In addition, you'll find that the music seems to disappear entirely when you enter some buildings - such as the Theater and the previously-mentioned mess hall.
Speaking of which? When you finally exit your cabin, you'll find your feet meeting a cobblestone path - and down this path are more and more cabins. Going beyond the path, you'll find that nearly all the ground in the area is grassy, but luckily, there are a few dirt paths here and there to help you get to where you need to go. If you ignore the oddities, like the giant stone walls that surround the camp or the constantly-burning bonfire? It's almost kind of serene.
The sun is shining, and it's a lovely day for camping. It's time to mix and mingle.]
[ooc: Smash Ronpa is now open! This intro log will function as IC meet and greet. Use it to get to know your fellow classmates, ask questions, and check out your surroundings a bit. Your headmaster will be making his appearance shortly, upupupu~]
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[At first, Clair didn't really notice anything out of the ordinary when she first woke up. That lasted only until her eyes were fully open. This wasn't her bed, nor was this her room. And these pajamas...they definitely weren't hers. What even were these, anyway? Were they based off of some kind of Pokémon? Not one she's ever seen. As if that matters, though. The first thing Clair does once she finds her clothes is change out of that wretched thing and into her totally fashionable ensemble. Cape included.
Actually, that's not entirely true. She found her Pokéballs around the same time, but after noticing that 4 were missing...well...you ever see someone try to hop around a room looking for something while they're getting dressed? Because that's what happened. After finally getting dressed, Clair dashes out of the room with the two Pokéballs she does have, tossing them out and bringing forth...a cloud bird and a literal dragon. Seeing them both unharmed and happy causes her to let out a sigh of relief she didn't even realize she'd been holding, before quickly shifting back to bossy mode.]
Altaria, Salamence. I don't know just what's going on, but for some reason Kingdra, Garchomp, Druddigon, and Dragonite's Pokéballs have gone missing with them inside. Split up and see if you can track them. I'll search on the ground.
[With a tweet and roar in understanding from each respectively, the two Dragon-types fly up into the air and scatter while Clair begins her search. Care to comment on what you just saw? Or maybe she bumped into you while being distracted. Or, and this is probably the most likely, she just started yelling at you for no reason. Granted, it's about her lost friends, but still. Unnecessary yelling; hella rude.]
[B]
[So whatever you were doing? Doesn't matter. You could be chatting with someone or walking along the camp, minding you own business; it won't save you. Because without warning, you'll hear the flapping of wings and by that point...it's already too late.
You now have one cloud birb sitting on your head, acting like a hat. What do you do?]
B
paf]
...I have somethin' on my head.
[He could see something white on the edge of his vision. Raising his hands, he tried to grasp what was on there, finding something fluffy and large on there.
What is one supposed to do in this situation? Mac is just going to stand here with a bewildered look on his face, not even daring to take whatever was up there off]
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That's fun and not bound to be easy.
Mac recoiled a bit when he saw the bird's head, that was a surprise! But since it didn't attack him or anything he supposes it's friendly]
Hi up there! I'm, uh...goin' to take you off for a moment, 'kay?
[Mac grabbed as gently as possible the sides of the bird and managed to hold it in front of him, ending worse than before. Now he had a faceful of fluff and had to move his head to avoid burying his head in it.
Would it even allow him to hold it?]
This is not better at all. Where'd you come from?
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And speaking of people who need hugs...]
Altaria!
[A woman's voice calls out from somewhere in front of Mac, a good distance away. At the sound of the noise, the bird immediately jumps down and stands at attention. Or...well...the bird equivalent. Not long after that, Clair closes the distance. She stops in front of her apparent pet, leaning in forward towards it and placing her hands on her hips.]
What were you doing? I told you to go find the remaining members of our team! There's no time to be slacking off!
[Seems like she hasn't noticed Mac yet. Or she's ignoring him.
Probably the second one.]
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Later that day he'd realize that wasn't anger, she was just stern. But in that moment he was more concerned on keeping her fury away from him]
I think this bird thought I could help, somehow. No idea exactly how I can but it's worth a try, right?
[Cue nervous grin]
WHOOPS misread your post; good job, me
...very well. I'll consider that. Tell me, have you seen any Pokéballs around here? They look like this.
[Reaching into her pocket, Clair pulls out a red and white Pokéball.
Heh, no worries!
Doesn' ring any bells. Seems pretty small, they could be anywhere.
What are they for?
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[Using her middle finger, Clair presses the button on the Pokéball, causing it to grow in size. Not long after that, a red beam shoots out from it toward Altaria, transforming it into energy and bringing it inside.]
It's impracticable to carry a team of 6 outside of their Pokéballs at all times, especially if they get injured.
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How does that even work...? It just...got sucked in there!
By Pokémon you mean birds?
It's likely whoever got us here has the rest of your team with them, they should be in the Mess Hall in a while. I hope they're not hurt in any way...
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[Huff.]
A Pokéball transforms the Pokémon into energy and shrinks it down to a manageable size. Inside the ball, a holographic environment is crafted to give the Pokémon time to relax.
And no, I do no mean birds. Not all Pokémon look like Altaria. Besides, birds are Falkner's type. I am a Dragon Tamer.
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At least it's obvious he's very impressed. At least it isn't too obvious he comes from a time clunky home appliances were the norm]
Wow...I didn' even know technology could achieve somethin' like that...I can't even imagine how anybody would create somethin' like this.
[A falconer that has birds. Well that was obvious, but what was that last part? Mac looks at the Pokéball as if he expected Altaria to come out of it and greet him again]
I don' mean to sound rude or anythin' but that didn' seem like a dragon to me. 'Twas more like a very fluffy bird.
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[Said a bit huffy. Say what you will about her, but Clair knows quite a bit about her type. Even if her strength isn't quite what she'd like people to believe.]
Though if it's a more traditional dragon you're looking for... Salamence!
[AND LO...FROM THE SKY ABOVE DESCENDS ONE DRAGON.]
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B
Do you mind? Shoo!
[He lifts his arms up to wave at the creature sitting comfortably on his head, with a vaguely grumpy expression.]
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[How does deal with birdy puppy dog eyes?]
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Speaking of which, not only do those big puppy bird eyes seem to get even sadder, but to add to the guilty, Altaria begins singing. Its a beautiful song, but one full of obvious sadness. Clearly this bird isn't as clueless as it might appear.]
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It nods.]
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Hmm...you're actually kinda cute when you aren't complaining.
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Actually just kidding. It's only Clair.]
Altaria!
[OH BOY, NOT AGAIN. Hearing her trainer's voice, the dragon-type straightens up and focuses its attention on the blue-haired woman approaching.]
You there! [She calls out to Alasator, shooting him a glare.] Are you distracting my Altaria?
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...are you implying I don't know how to train my own Pokémon?
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