Dangan Roleplay Guest Mods (
monoguests) wrote in
guestronpa2015-09-28 11:18 am
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Entry tags:
Here, here, here we go
[You want to know what kind of sleep you had? Quite frankly, it doesn't matter, not when it's interrupted by the sound of a cuckoo clock. When you're awake enough to look over and see what woke you up, you can see a small bear figurine popping in and out o- wait, what? It suddenly occurs to you that this isn't at all where you went to sleep last night.
But...it's nice enough. It's a wooden cabin, and seems to have been decorated with neat matching furniture. Your rather small bed is flanked by the cuckoo clock, and which for the life of you, you can't figure out how to shut off...which doesn't matter much when it stops a few moments later regardless. The time reads 7 AM, which might very well be far too early for your tastes.
When you actually start to look around a bit, you may or may not find one personal object on a nearby dresser, but more importantly, you might eventually notice is a small device somewhere on your person. If you can figure out how to work it, pressing the screen will reveal a profile containing information about yourself, and scrolling down reveals several different ones for strangers. It only serves to raise more and more questions - just what is is going on?
Suddenly, without warning, a screeching sound interrupts the last of whatever peace you might have had, and a voice blares out throughout the entire camp:]
Rise and shine, campers! Please make your way to the Mess Hall by 8 AM sharp!
[There's another screeching sound, and...music begins to play. It's not loud enough to drown out your speaking, but it's annoying, especially when you take into consideration that it doesn't stop playing. Ever. It just keeps repeating. Background music! It seems to be coming from the loudspeaker in the middle of the camp, and does generally get quieter the further you move from in. In addition, you'll find that the music seems to disappear entirely when you enter some buildings - such as the Theater and the previously-mentioned mess hall.
Speaking of which? When you finally exit your cabin, you'll find your feet meeting a cobblestone path - and down this path are more and more cabins. Going beyond the path, you'll find that nearly all the ground in the area is grassy, but luckily, there are a few dirt paths here and there to help you get to where you need to go. If you ignore the oddities, like the giant stone walls that surround the camp or the constantly-burning bonfire? It's almost kind of serene.
The sun is shining, and it's a lovely day for camping. It's time to mix and mingle.]
[ooc: Smash Ronpa is now open! This intro log will function as IC meet and greet. Use it to get to know your fellow classmates, ask questions, and check out your surroundings a bit. Your headmaster will be making his appearance shortly, upupupu~]
But...it's nice enough. It's a wooden cabin, and seems to have been decorated with neat matching furniture. Your rather small bed is flanked by the cuckoo clock, and which for the life of you, you can't figure out how to shut off...which doesn't matter much when it stops a few moments later regardless. The time reads 7 AM, which might very well be far too early for your tastes.
When you actually start to look around a bit, you may or may not find one personal object on a nearby dresser, but more importantly, you might eventually notice is a small device somewhere on your person. If you can figure out how to work it, pressing the screen will reveal a profile containing information about yourself, and scrolling down reveals several different ones for strangers. It only serves to raise more and more questions - just what is is going on?
Suddenly, without warning, a screeching sound interrupts the last of whatever peace you might have had, and a voice blares out throughout the entire camp:]
Rise and shine, campers! Please make your way to the Mess Hall by 8 AM sharp!
[There's another screeching sound, and...music begins to play. It's not loud enough to drown out your speaking, but it's annoying, especially when you take into consideration that it doesn't stop playing. Ever. It just keeps repeating. Background music! It seems to be coming from the loudspeaker in the middle of the camp, and does generally get quieter the further you move from in. In addition, you'll find that the music seems to disappear entirely when you enter some buildings - such as the Theater and the previously-mentioned mess hall.
Speaking of which? When you finally exit your cabin, you'll find your feet meeting a cobblestone path - and down this path are more and more cabins. Going beyond the path, you'll find that nearly all the ground in the area is grassy, but luckily, there are a few dirt paths here and there to help you get to where you need to go. If you ignore the oddities, like the giant stone walls that surround the camp or the constantly-burning bonfire? It's almost kind of serene.
The sun is shining, and it's a lovely day for camping. It's time to mix and mingle.]
[ooc: Smash Ronpa is now open! This intro log will function as IC meet and greet. Use it to get to know your fellow classmates, ask questions, and check out your surroundings a bit. Your headmaster will be making his appearance shortly, upupupu~]
no subject
Yep.]
I won't deny morning exercises are important, but aren't you taking this a bit too lightly?
no subject
Exercising every day is the first step to good posture.
no subject
[Is this really a conversation she's having? It's kinda hard to swallow.]
no subject
1/2
2/2
...so you mean to tell me that we were all brought here to "improve our fitness levels".
[...wait a second...]
Then...are you suggesting I'm out of shape?! That's ridiculous! Just give me one of your simple exercises to do and I'll show you just how fit I am!
no subject
But then she says she wants to exercise and that's more important.]
Let's do some lunges! Follow my lead as we do this exercise together.
no subject
No problem. I could do these in my sleep.
no subject
Step forward with your right leg and move your left leg back. [She puts her arms behind her head too. She leans forward, her left knee almost touching the ground and her right knee forming a 90 degree angle.]
no subject
Simple.
no subject
[After ten reps, she switches legs.] Step forward with your left leg and move your right leg back.
no subject
No trouble at all. What's next?
no subject
Now we rate your work on this exercise...
You've got great stability! Good work.
no subject
[And now Clair's just going to...turn around and walk away with a bit of a spring in her step.
Good...job???]