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monoguests) wrote in
guestronpa2015-09-28 11:18 am
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Entry tags:
Here, here, here we go
[You want to know what kind of sleep you had? Quite frankly, it doesn't matter, not when it's interrupted by the sound of a cuckoo clock. When you're awake enough to look over and see what woke you up, you can see a small bear figurine popping in and out o- wait, what? It suddenly occurs to you that this isn't at all where you went to sleep last night.
But...it's nice enough. It's a wooden cabin, and seems to have been decorated with neat matching furniture. Your rather small bed is flanked by the cuckoo clock, and which for the life of you, you can't figure out how to shut off...which doesn't matter much when it stops a few moments later regardless. The time reads 7 AM, which might very well be far too early for your tastes.
When you actually start to look around a bit, you may or may not find one personal object on a nearby dresser, but more importantly, you might eventually notice is a small device somewhere on your person. If you can figure out how to work it, pressing the screen will reveal a profile containing information about yourself, and scrolling down reveals several different ones for strangers. It only serves to raise more and more questions - just what is is going on?
Suddenly, without warning, a screeching sound interrupts the last of whatever peace you might have had, and a voice blares out throughout the entire camp:]
Rise and shine, campers! Please make your way to the Mess Hall by 8 AM sharp!
[There's another screeching sound, and...music begins to play. It's not loud enough to drown out your speaking, but it's annoying, especially when you take into consideration that it doesn't stop playing. Ever. It just keeps repeating. Background music! It seems to be coming from the loudspeaker in the middle of the camp, and does generally get quieter the further you move from in. In addition, you'll find that the music seems to disappear entirely when you enter some buildings - such as the Theater and the previously-mentioned mess hall.
Speaking of which? When you finally exit your cabin, you'll find your feet meeting a cobblestone path - and down this path are more and more cabins. Going beyond the path, you'll find that nearly all the ground in the area is grassy, but luckily, there are a few dirt paths here and there to help you get to where you need to go. If you ignore the oddities, like the giant stone walls that surround the camp or the constantly-burning bonfire? It's almost kind of serene.
The sun is shining, and it's a lovely day for camping. It's time to mix and mingle.]
[ooc: Smash Ronpa is now open! This intro log will function as IC meet and greet. Use it to get to know your fellow classmates, ask questions, and check out your surroundings a bit. Your headmaster will be making his appearance shortly, upupupu~]
But...it's nice enough. It's a wooden cabin, and seems to have been decorated with neat matching furniture. Your rather small bed is flanked by the cuckoo clock, and which for the life of you, you can't figure out how to shut off...which doesn't matter much when it stops a few moments later regardless. The time reads 7 AM, which might very well be far too early for your tastes.
When you actually start to look around a bit, you may or may not find one personal object on a nearby dresser, but more importantly, you might eventually notice is a small device somewhere on your person. If you can figure out how to work it, pressing the screen will reveal a profile containing information about yourself, and scrolling down reveals several different ones for strangers. It only serves to raise more and more questions - just what is is going on?
Suddenly, without warning, a screeching sound interrupts the last of whatever peace you might have had, and a voice blares out throughout the entire camp:]
Rise and shine, campers! Please make your way to the Mess Hall by 8 AM sharp!
[There's another screeching sound, and...music begins to play. It's not loud enough to drown out your speaking, but it's annoying, especially when you take into consideration that it doesn't stop playing. Ever. It just keeps repeating. Background music! It seems to be coming from the loudspeaker in the middle of the camp, and does generally get quieter the further you move from in. In addition, you'll find that the music seems to disappear entirely when you enter some buildings - such as the Theater and the previously-mentioned mess hall.
Speaking of which? When you finally exit your cabin, you'll find your feet meeting a cobblestone path - and down this path are more and more cabins. Going beyond the path, you'll find that nearly all the ground in the area is grassy, but luckily, there are a few dirt paths here and there to help you get to where you need to go. If you ignore the oddities, like the giant stone walls that surround the camp or the constantly-burning bonfire? It's almost kind of serene.
The sun is shining, and it's a lovely day for camping. It's time to mix and mingle.]
[ooc: Smash Ronpa is now open! This intro log will function as IC meet and greet. Use it to get to know your fellow classmates, ask questions, and check out your surroundings a bit. Your headmaster will be making his appearance shortly, upupupu~]
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S-sorry, I don't know what's-a going on. I just-a woke up here a few minutes ago!
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[You're not that special, Weegee.]
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[Someone hasn't checked the ESH yet so this is all news to him.]
But why?
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[Nothing else said beyond that. She doesn't know why they're here, and she's certainly not about to imply that.]
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This is strange. I don't even know who would-a want to kidnap me like this.
[The obvious conclusion is Bowser, but even though he has been kidnapped by him once this didn't seem like the kind of scheme he would do at all. Not to mention Mario doesn't seem to be here yet and there's no way Bowser would kidnap someone who he keeps forgetting about.
And King Boo... well Luigi would probably be stuck in a painting right now with King Boo bragging about how he finally caught him, so that's out of the question.]
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[burrrnnn]
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N-not-a like that. People have wanted to kidnap me before, but usually they're more... obvious about it.
They would never send me somewhere this-a nice at least.
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[The sun is too bright. It's another glorious morning, and she hates it.]
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[I dunno, this place looks kinda nice to him.]
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[shrug.]
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[How can someone be so bored that they just go "Man I need to kidnap 15 random people to cure this boredom!"}
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[She turned her teacher into a spoon, Luigi. A SPOON.]
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But what do they expect us to do that would-a be more entertaining? Watching us living our lives can't-a be that interesting.
[Of course if Reality television existed in the Mushroom Kingdom that might make more sense to Luigi.]
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[What that is is kind of a mystery to her - but the idea of slapping this many people together is far too cryptic for her to not be immediately suspicious about.]
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But Luigi does try thinking to figure out an ulterior motive.]
... They might have a crush on us?
[To... be fair, when the one person you know from your world who's really known for kidnapping usually kidnaps the person he has a crush on, it does kinda make sense?]
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[YOU'RE SO CLUELESS, LUIGI I S2G]
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I-I'm-a pretty sure Bowser's done that before at least!
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[SHE HAS A NAME. SHE HAS A NAME WHO IS BOWSER AND WHAT DOES HE HAVE TO DO WITH THIS.]
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I've-a heard he kidnapped her once and tried to take her on vacation, but I wasn't-a there for that.
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She's not here.
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[This guy just loves a looot of people.]
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For the sole purpose of getting married to all of us.
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