monoguests: (Default)
Dangan Roleplay Guest Mods ([personal profile] monoguests) wrote in [community profile] guestronpa2015-09-28 11:18 am
Entry tags:

Here, here, here we go

[You want to know what kind of sleep you had? Quite frankly, it doesn't matter, not when it's interrupted by the sound of a cuckoo clock. When you're awake enough to look over and see what woke you up, you can see a small bear figurine popping in and out o- wait, what? It suddenly occurs to you that this isn't at all where you went to sleep last night.

But...it's nice enough. It's a wooden cabin, and seems to have been decorated with neat matching furniture. Your rather small bed is flanked by the cuckoo clock, and which for the life of you, you can't figure out how to shut off...which doesn't matter much when it stops a few moments later regardless. The time reads 7 AM, which might very well be far too early for your tastes.

When you actually start to look around a bit, you may or may not find one personal object on a nearby dresser, but more importantly, you might eventually notice is a small device somewhere on your person. If you can figure out how to work it, pressing the screen will reveal a profile containing information about yourself, and scrolling down reveals several different ones for strangers. It only serves to raise more and more questions - just what is is going on?

Suddenly, without warning, a screeching sound interrupts the last of whatever peace you might have had, and a voice blares out throughout the entire camp:]

Rise and shine, campers! Please make your way to the Mess Hall by 8 AM sharp!


[There's another screeching sound, and...music begins to play. It's not loud enough to drown out your speaking, but it's annoying, especially when you take into consideration that it doesn't stop playing. Ever. It just keeps repeating. Background music! It seems to be coming from the loudspeaker in the middle of the camp, and does generally get quieter the further you move from in. In addition, you'll find that the music seems to disappear entirely when you enter some buildings - such as the Theater and the previously-mentioned mess hall.

Speaking of which? When you finally exit your cabin, you'll find your feet meeting a cobblestone path - and down this path are more and more cabins. Going beyond the path, you'll find that nearly all the ground in the area is grassy, but luckily, there are a few dirt paths here and there to help you get to where you need to go. If you ignore the oddities, like the giant stone walls that surround the camp or the constantly-burning bonfire? It's almost kind of serene.

The sun is shining, and it's a lovely day for camping. It's time to mix and mingle.]

[ooc: Smash Ronpa is now open! This intro log will function as IC meet and greet. Use it to get to know your fellow classmates, ask questions, and check out your surroundings a bit. Your headmaster will be making his appearance shortly, upupupu~]
lavenza: (oh)

[personal profile] lavenza 2015-10-02 06:32 pm (UTC)(link)
Oh! Then I should bring this to her right away then!
tsungeonsanddragons: (Holy shit a smile...)

[personal profile] tsungeonsanddragons 2015-10-02 07:57 pm (UTC)(link)
Exactly what I was thinking. She lives in Cabin 111. It shouldn't be too far from here, but dragging it all the way there might be difficult.
lavenza: (Smile so hard your cheeks fall off)

[personal profile] lavenza 2015-10-04 08:05 am (UTC)(link)
Oh, it's not too hard. I'm stronger than I look.

...Though there could be an easier alternative. Do you suppose pushing it will do?
tsungeonsanddragons: (Your point?)

[personal profile] tsungeonsanddragons 2015-10-05 10:54 pm (UTC)(link)
It's hard to say. But if you start pushing it, you might have some difficulty seeing where you're going.
lavenza: (hmmmmmmmmmmmmm)

[personal profile] lavenza 2015-10-06 07:25 pm (UTC)(link)
Hmm... this is true.

[thinking, thinking]

I suppose the best option is to carry it then. A shame my strength seems to be substantially diminished at the moment.
tsungeonsanddragons: (pouting)

[personal profile] tsungeonsanddragons 2015-10-06 07:31 pm (UTC)(link)
[Being none the wiser for the sake of convenience, Clair simply writes it off as Elizabeth not feeling her best.]

If you want, I can help you carry it. Much easier that way.
lavenza: (Smile so hard your cheeks fall off)

[personal profile] lavenza 2015-10-07 10:02 am (UTC)(link)
Oh... why thank you! That'd be most appreciated.
tsungeonsanddragons: (?)

[personal profile] tsungeonsanddragons 2015-10-07 11:28 am (UTC)(link)
It's no problem at all.

[Pranking Ashley's petty enough, so this would be even more wrong if she didn't do anything to help. Circling around Elizabeth, Clair makes her way over to the bottom of the clock and kneels down to put both hands on its base.]

On the count of three we'll lift it up.
lavenza: (I CAME PREPARED)

[personal profile] lavenza 2015-10-08 09:47 pm (UTC)(link)
All right!

[kneeling down to do the exact same]

One... two...
tsungeonsanddragons: (Thinkin' 'bout dragons...)

[personal profile] tsungeonsanddragons 2015-10-08 11:05 pm (UTC)(link)
Three!

[And up it goes!]

That went well. Now we just need to bring it to her cabin towards the south. You'll need to walk backwards, however.
lavenza: (oh)

[personal profile] lavenza 2015-10-08 11:26 pm (UTC)(link)
Backwards? My, my...

I heartily accept the challenge!

[IT'S NOT A CHALLENGE LIZ... BUT OK IF THAT MAKES IT EASIER FOR YOU....]
tsungeonsanddragons: (It's...complicated)

[personal profile] tsungeonsanddragons 2015-10-09 12:44 am (UTC)(link)
I'm glad to hear it.

[Challenge? What is she talking about?

...maybe she should just go with it.]
Anyway, lets get started. Just keep walking and I'll guide you.
lavenza: (I CAME PREPARED)

[personal profile] lavenza 2015-10-13 08:05 pm (UTC)(link)
Right! Then I entrust my fate to you.

[walking walking]
tsungeonsanddragons: (:))

[personal profile] tsungeonsanddragons 2015-10-13 10:17 pm (UTC)(link)
You're in good hands, I promise.

[walking walking walking]

Alright, now start turning left. The cabin is number 111, so we're almost there.